Saturday, October 30, 2010
Questionings
What really matters in life? Is jumping in crisp fall leaves more important than being cooped up indoors writing college apps? Old people only remember important moments in their lives, if all you do is boring and habitual, what fond memories are there to remember? Is working hard worth it? Should "fun" be a priority lest you burn out later in life? Why is life set up so that very few can what they want? Can anyone make a difference? Does anything matter? Since everyone travels the same path in the end, should we all just watch TV and eat nachos? Society urges people to be "successful," but how can anyone be successful if they don't make a difference in the end? Why is "success" normally considered in material terms in our country? Is it because we're capitalists? Does having more things make people more miserable? Are these questions silly? When people feel safe, like in their car, why are they more likely to be abrasive towards others like when people give others the middle finger yet wouldn't do it if they were exposed? Why are people nice to other people yet insult them behind their backs? Why not treat everyone with respect? Where does laziness come from? If we know things are bad and know how to fix them, why don't we do it? Why don't we take solace in our kind like other species do? Why are we greedier than other animals? Why can't we ever be as content as other animals? Why do we feel we should control the world? Why are we basically at the top of the food chain?
Thursday, October 28, 2010
RED Movie thoughts
Letter to Bethesda SoftWorks
To whom it may concern,
As a huge fan, I would just like to say a few words about the impact that your games have had on me. I remember in my middle school years and before, my friends and I would play games like Kirby’s air ride and CoD2 on game cube and the original xbox. Then the 360 came out, and we played Gears of War 2 and Rainbow Six Vegas.
However, the game I always liked best was your own; The Elder Scrolls: Oblivion. I remember countless days before I had a 360, after a day of sledding in the snow, me and my friend would sit in his room and dive into the world of Tamriel. Because it was his house he always got to play, and I would have the guide book and give him instructions. It was the coolest game I had ever seen. Previously I had thought RPGs were all turn based and anime, which is something I hated. Oblivion completely changed my perspective. When for the christmas of my freshman year, my parents said I coudl get a 360, and what game I wanted with it, there was no hesitation in my mind. The only game I wanted was Oblivion. Since that Christmas, there has been no game I have played more. Even now, four years later, despite having increased my game collection, Oblivion is still the one that holds the dearest place in my heart, as much as a video game can. Fallout 3 was a fantastic game, and in many aspects much better than Oblivion. The soundtrack of ‘30s songs also widely broadened my musical tastes, and now I like nothing better than listing to Billie Holiday, and I will be sure to pick up New Vegas. However no game since has taken hold of me like Oblivion. The opening and battle music is one of my favorite tunes, and still never fails to send a thrill of excitement through my heart. In no other game have I ever enjoyed simply exploring as much as in Oblivion, and it has even inspired me to go exploring and looking for adventure around my local area. In no other game would I have ever got a little bit excited about harvesting flax seeds, as I have in Oblivion. You folks at Bethesda probably get hundreds of letters from people wondering about the next installment in the Elder Scrolls, and I am no exception. Please, Please come out with another one. If you do release another one, there are several things that I would really be awesome to see introduced. More weapon and armor variety would be really cool. Once I got to a certain level I stopped caring about the effectiveness of armor, and just wanted more variety to make my guy look cool. Another couple things would be more cool creatures, but no more oblivion gates. The only thing I really disliked was closing Oblivion gates (exploring and bandit hunting, though I could do forever) even though they were an integral part of the game. More region specific dialogue from townspeople would also be great. When one finds a chapel in the middle of the woods, or a village tucked away in the mountains, one wants to know what its history and reason for being there is. Thank you very much for you time, if you read all of that.
Sincerely,
Harry Voelkel
Tuesday, October 26, 2010
DEION
Friday, October 15, 2010
letter
letter
Dear Kobe Bryant
I am the only fan of yours this side of the Mississippi. Any shot is a good shot for you. Fade away jumper all day. You and Shaq had your differences, but still managed 3 championships. I was wondering how long per day do you practice? The finals last year will go down as one of my favorite 7 game stretch to watch. Ball well this season sir. My fantasy team depends on it.
From Kyle
Thursday, October 14, 2010
one day.
Wednesday, October 13, 2010
NBA, get ready!
Saturday, October 9, 2010
About Childhood
Do you ever read through your old picture books, or try to find old movies you used to love as a kid? SATs were today and since I felt totally brain dead, I ate some lunch, tried to do some homework, but basically slacked off the rest of the time to watch "The Grand Adventures of Winnie the Pooh", a childhood classic. Such a good movie. It's funny because a lot of children movies have adult references too so that adults can watch it with their kids and not get totally bored, and I actually got some references that I never got as a kid. There's also a lot of clever little funny references. At one point Owl's telling this story about his aunt who eloped with a pussy cat in a sea green boat which is an allusion to the classic The Owl and the Pussycat poem. There's even some slightly advanced vocab like when Gopher's calling Rabbit a "supercilious scoundrel." Definitely didn't know what that meant when I was little. But, there were some things praised in the movie that when I think about it shouldn't have been praised. So basically, there's a huge wind storm which turns into a flooding of the hundred acre wood and Owl's house gets knocked down. Eeyore looks for a house and comes up with Piglet's. Everyone's really confused and try to tell Eeyore that the house is Piglet's but Owl likes the house and so Piglet "heroically" gives up his house while starting to cry. Everyone commends him and Pooh says he can live with him instead. What kind of lesson is that? Give up your house just because someone else likes it? Seriously, Eeyore could have easily just found a vacant house or all of them could have worked together to build a new one. Sure, sharing and helping other in need is a good lesson, but doing so unnecessarily? It just doesn't seem right. When it came to the end, it was depressing as I remember it being. Christopher Robin tells Pooh he's going to school and won't be back for a long time. He's says for Pooh to think of him and wait. It seemed a little sad because it's like childhood ending by physically leaving his (imaginary?) animal friends and growing up. Sure, he could come back, but everything changes and so each time one goes back it's different. That's kind of a sad thought and reminded me of how once something's gone, you can never recreate it. It's like birthdays. Every year you're older and can never be younger again. You just go through life, not fully appreciating it, and keep plodding along until you don't. (Not trying to be histrionic by the way, just thinking...)